Here are some of my Blender renders
![](/renders/confusion.png)
The beginning of the poolrooms adventure. Imagine waking up in a shallow pool with warm natural sunlight beaming down on you as you begin to grasp your surroundings.
![](/renders/orientation-edited.png)
Some entry points can be found if you adventure around enough.
![](/renders/inward-edited.png)
There seems to be less and less natural light the farther in this place goes.
![](/renders/ancient-patterns-edited.png)
A transition place between the pristine above-level poolrooms and the dark underbelly of the megastructure.
![](/renders/poolroom33.png)
A friendly-looking relaxing pool space. Probably.
![](/renders/poolroom29.png)
I'm not sure whether or not to be afraid of this sinking architecture.
![](/renders/poolroom28.png)
Now these are some proper danger zone pools.
![](/renders/poolroom27.png)
Kinda has a Silent Hill aesthetic, don't you think?
![](/renders/poolroom24.png)
I wonder what this area would be used for.
![](/renders/poolroom21.png)
What a strange hole in the ceiling.
![](/renders/poolroom17.png)
Another danger pools (or danger zone) rendering.
![](/renders/poolroom16.png)
A mysterious slide, or, rather, the beginning of your poolrooms adventure.
![](/renders/poolroom15.png)
A classic stairwell.
![](/renders/poolroom12.png)
Danger pools? Blool-rooms?
![](/renders/poolroom11.png)
The illusion of safety is realized.
![](/renders/poolroom10.png)
This is your last choice. Do you want to jump down?
![](/renders/poolroom9.png)
The rose light symbolizes either peace or unsettlement.
![](/renders/poolroom7.png)
I'd imagine this is what you dream about after falling asleep in the poolrooms.
![](/renders/poolroom6.png)
Portal-rooms? No?
![](/renders/whitespace19.png)
A comfortable pool space; I think I would stay here.
![](/renders/whitespace18.png)
It's a safe place... for now. Don't pay attention to the tunnels.
![](/renders/lab1.png)
A render of a waiting room with a big pit in the middle.
![](/renders/banner-v2.png)
The first version of my usual profile banner. It features my VRChat avatar looking out over a bridge.
![](/renders/banner-v3.png)
The second version (version I usually use) of my profile banner. It shows the render from a different angle.
![](/renders/button-cube-testing.png)
An image with a bunch of cubes around a button. I was originally going to add more detail, but thought it looked nice when simplistic.
![](/renders/poolroom_realisticwater.png)
The first liminal space that I rendered. I had multiple iterations of the same image, but this one was the one I liked most.
![](/renders/frame2_edited.png)
My first liminal space render which features another angle from the first image. It is what's through the passageway in the far corner.
![](/renders/hall.png)
An 80s or 90s style movie theater hallway after hours. It features a blacklight-lit scene.
![](/renders/imageedit.png)
This was an entry for an image competition. It features an overgrown urban building which is being reclaimed by nature. (And maybe some vandalists).
![](/renders/poolroom3.png)
Inspired by Tokyo's storm drains, this image has an endless expanse of strong concrete pillars submerged in water.
![](/renders/storage.png)
A storage room with lots and lots of filing cabinets. This one is slightly different from my other liminal spaces, as it's the only one that features a dark or scary atmosphere.
![](/renders/whitespace1.png)
The first "Whitespace" liminal render that I made. It features a landscape of white monoliths.
![](/renders/whitespace2.png)
This Whitespace piece features a colorful ball pit in a play-area style building. Would you go in?
![](/renders/whitespace7.png)
A maze of corridors all lit up by different rooms. This Whitespace piece feels empty yet large.
![](/renders/whitespace9.png)
I was inspired to make this Whitespace render after going to a restaurant and modelling some tables that I found there. It's one of my most detailed Whitespace renders.
![](/renders/whitespace10.png)
This Whitespace is less white, and more pink. It looks like there's a blue section up ahead. Which corridor do you choose?
![](/renders/whitespace11.png)
I was going for a museum style render in this Whitespace. Is it before it opened or long after it's been abandoned?
![](/renders/windows_smooth.png)
A render used for the background of a fake OS I was making. Kinda looks like Windows 11.
![](/renders/leon-donut1.png)
I may have purchased a few donuts.